Time and Attendance (Part 6/31): Indirect activities

Human Resources > Setup > Time and attendance > Indirect activity categories
Indirect Activities is used for all other job types that does not involve absence, manufacturing execution or project.

There are four types of indirect activities:

  • Job
  • Break
  • Switch code
  • On Call

You can only have one type of activity within each category.

Job Activities:
There are some job activities created by the configuration wizard. These are the system specific jobs that are connected to a system function other then the type “Jobs”.

The system jobs are:

  • Jobs
  • Clock in
  • Clock out
  • Start assistance
  • Stop assistance
  • Change pilot
  • Submit registrations
  • Clear
  • System waiting
  • Stop break
  • Info
  • Switch bundle mode

If you are missing any of the system tasks, you might want to create these in the indirect activities Group called “System” later on.

For miscelaneous jobs you might want to prefer using a internal costing project to get a better functionality and more diverse costing opportunities.

Break activities:
You can either create default breaks in the profiles, but you can also set it up, so the users them selves can select when they take a break and how long it should be.

You can create different types of break activities that will holt the cost allocation to the operation beeing executed on.


You can choose if the break is a paid break and to set a timer for the activity. If the user does not punch a cancel break activity within a given time frame (with tolerance settings) the break will turn in to an unpaid break activity.

Switch code activities:
Switch codes are used to toggle different types of pay agreements and profile types in the profile.

I use these to mostly toggle overtime and toggle flex vs. overtime for flexi time users.

If you have a special type of pay account build up as well you can use this parameter to toggle this on or off.

A switch code can also cancel or exclude another switch code, so for the overtime scenario you will also want a cancel overtime activity that negate the overtime switch codes.


On Call:
The on Call activity is a special activity that is called once for each shift (the time between clock in and clock out).

If the user triggers this at any time durring a shift, the entire work time will be “marked” with this On Call activity.

So you can use this as a to trigger where the user gets a special added pay type to each working hour.

I use this for triggering self-managed bonuses. For example if a worker needs to go to jobb in the middle of the night because a machine has stopped or something.

Time and Attendance (Part 07/31): Pay agreements

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